local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua", true))() local MainTab = Library:CreateTab('Main') local EggTab = Library:CreateTab('Hatch') local MiscTab = Library:CreateTab('Misc') MainTab:CreateToggle('Auto Tap', function(tap) if tap then _G.Tap = true while wait() do if _G.Tap then game.ReplicatedStorage.Main.Remotes.ClientRequest:FireServer('klikniecie') end end else _G.Tap = false end end) MainTab:CreateToggle('Auto Sell', function(sell) if sell then local oldcframe = game.Players.LocalPlayer.Character.HumanoidRootPart _G.Sell = true while wait(1) do if _G.Sell then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Sell.Sell.TouchPartSell.CFrame + Vector3.new(0,3,0) end end else _G.Sell = false game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldcframe.CFrame end end) MainTab:CreateToggle('Auto Rebirth', function(rebirth) if rebirth then _G.Rebirth = true while wait() do if _G.Rebirth then game.ReplicatedStorage.Main.Remotes.ClientRequest:FireServer(_G.RebirthSelected) end end else _G.Rebirth = false end end) MainTab:CreateDropDown('Rebirth Select', {'Rebirth Fire', 'Rebirth Earth', 'Rebirth Water'}, function(rebirtht) _G.RebirthSelected = rebirtht end) MainTab:CreateButton('Collect All Coins', function() for i,v in pairs(game.Workspace.Storage.Coins:GetChildren()) do v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end) EggTab:CreateToggle('Auto Hatch', function(hatch) if hatch then tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear) tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(workspace.Eggs[_G.EggSelected].UIanchor.Position)}) tween:Play() _G.Hatch = true while wait() do if _G.Hatch then game.ReplicatedStorage.Main.Remotes.ActionRequest:InvokeServer('EggOpen', {EggName=_G.EggSelected,Type=_G.TypeSelected}) end end else _G.Hatch = false end end) local Eggs = {} for i,v in pairs(game.Workspace.Eggs:GetChildren()) do table.insert(Eggs, v.Name) end EggTab:CreateDropDown('Egg Select', Eggs, function(egg) _G.EggSelected = egg end) EggTab:CreateDropDown('Egg Type', {'Single', 'Triple'}, function(eggt) _G.TypeSelected = eggt end) MiscTab:CreateButton('Redeem Codes', function() for i,v in pairs(game.Players.LocalPlayer.Codes:GetChildren()) do game.ReplicatedStorage.Main.Remotes.CodeActivated:InvokeServer(v.Name) end end)